Beginning from the Commando 2 being one of the advanced classes from your Trooper, the Commando 2 is recognized for its destruction. If destruction had a nickname, it might be called 'commando'. This pure bred machine of destruction is well known notoriously throughout the galaxy as well as the Republic. Once a goal is defined, regardless of the collateral, the Commando can get you there setting up a way by blowing up enemies and heavy artillery in the way.
The Star Wars Commando 2 is comfortable in ranged combat and quite a healer, as being a important bit of the party if used well. They'll approach you with heavier guns and robust weaponry like rockets and try to blow you to definitely pieces. This advanced class may be the DPS with the Trooper class and usually wields heavy guns which need to hands to keep them. Potency and efficacy obviously is in all of the damage they deal and and they also can heal teammates. One weakness is because usually are not good at taking damage like its counter part or advanced class of Vanguard, quite opposites in a sense.
The way to deal with these Commandos can be close ranged combat, either with Lightsabers or close ranged striking weapons. As they will fire from long distances with their massive assault cannons, it really is much wiser to take the fight to them while you try to dodge their heavy bullets and artillery.
The Commando's use of weapons may also be depend on their energy cells. Regaining or restoring energy cells could sometimes take time which is actually a small window that you should commence attack. Be aware, they understand their weaknesses and also have many different attacks for mid to shut range combat also. Their crowd control abilities are also quite dangerous and could toss sticky grenades without notice, so take this into account also. Insurance policy for a close-ranged fight and produce your struggle right to the Commando 2. Try and also get around or strafe around their cover. They're usually hidden behind a wall of defense and helps their teammates by throwing in trauma probes which heal them over time.
Their awareness is great around the battlefield even though doing damage, they're also the healer from the group. Throwing our trauma probes and kolto bombs, the Commando's teammates benefit greatly using this as is also healed as time passes or perhaps bursts. A strong enemy and incredibly versatile inside their attack and defense. Plan your attack and prevent getting hit you can times and maneuver yourself within striking distance.
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